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Late Night Shift with Davvid

Project type

Team Project

Date

September 2024 - December 2024

Location

Rochester, New York

Role

3D Asset Producer

This project is a 3D game made in Unreal Engine 5. I worked on a team of 5 people including myself. We had three programmers and two artist. We made the game from september 2024 to december 2024. I was one of the artists and primarily managed the 3D asset production. I created 6 assets that were implemented into the game, two of which had several variants. The shopping bags had two versions with different textures, and the store signs were customized according to the store they were outside of. To make these assets I used tools including Maya, Substance Painter 3D, and Unreal Engine 5.

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