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Late Night Shift with Davvid
Project type
Team Project
Date
September 2024 - December 2024
Location
Rochester, New York
Role
3D Asset Producer
This project is a 3D game made in Unreal Engine 5. I worked on a team of 5 people including myself. We had three programmers and two artist. We made the game from september 2024 to december 2024. I was one of the artists and primarily managed the 3D asset production. I created 6 assets that were implemented into the game, two of which had several variants. The shopping bags had two versions with different textures, and the store signs were customized according to the store they were outside of. To make these assets I used tools including Maya, Substance Painter 3D, and Unreal Engine 5.







